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Welcome to Peter J. Sucy Digital Arts!
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Dragon Castle Isle

New 3D Lenticular of "Dragon Castle Isle!"

This is an animated gif, which was created from a 24 frame stereo sequence. The sequence was rendered from a 3D modeled scene created in Poser Pro 2014. It was "captured" by animating the camera to move in small arc around a fixed point within the scene. The 24 rendered frames are then interlaced into one large file for printing. After printing the interlaced file onto inkjet transparency film, the printed image is aligned with a lenticular lens sheet, laminated and presto, you have an auto-§stereographic print or transparency.

NO Special Glasses are Required to View the Art in Stereo 3D!

That, in a nutshell, is what I do. I'm a 3D lenticular artist. It's an amazing medium that can also be used for animated effects, such as flips, zooms, morphs and video clips. A number of my 3D pieces, also feature flips or animations. I also offer conversions of 2D photos or artwork into 3D through my company 3D Wizardry Lenticular Design Works.

"Dragon Castle Isle" is my first offering of a 3D Transparency in an open edition, available with or without one of my "Multi-Dimensional Display Portals". It's now available as a reflective print as well. The 3D image is 14" x 20", and both the reflective prints and transparencies are printed with Archival Pigment Inks onto Epson DisplayTrans film.

Just $1899 with the LED backlit display or as a standalone print or transparency for just $650. These prices are available for a limited time, so order yours today.
Click Here or on the image to go to the order page.

Limited Edition 3D Transparencies of my other 3D artworks are availalble for purchase, and each comes mounted in a custom acrylic, LED backlit, display. You can view some more of these animated gifs in my 3D lenticular art gallery from the menu above.

Read My First Person Account of the Birth of Digital Photography at Eastman Kodak.

Fate had put me, (just a few years out of RIT), in the middle of Kodak's first Electronic Photography Advanced Development Group. Years before most people even knew what a computer was, I'd purchased one of the first Macintosh computers, to experiment with creating art with it. That experience would enlighten me to how computing was going to change the future of photography. However, few people in the Advanced Development group had seen what I'd seen. Personal computers were only just beginning to appear within Kodak, mostly for use by managers for spreadsheets or maybe some word processing. Meanwhile, the company was determined that the television was going to be the next platform for viewing and working with electronic (analog) images.

I saw this as a potentially fatal decision. I was already editing B&W digital photos on my little home Mac and storing non-degrading digital files on floppies. Color capabilities couldn't be far behind. I began to use my Mac to illustrate my point. First, by bringing in ImageWriter prints of my scanned photos to show my supervisors, then using MacPaint to solve a complex wiring assignment, and even creating an animated VideoWorks movie from a scanned photo of the head of the division for his birthday. Before long, I was the first technician to have a Mac Plus on his desk at Kodak. My supervisor recognized the power of images to communicate, and had me creating, product illustrations, overheads, charts, timelines, and much more.

The recognition of my talents by management, along their encouragement, pushed my career path from technician, to systems illustrator, to "conceptual artist", to system architect, to inventor, software designer, digital imaging instructor, technical support trouble shooter, interoperability lab founder, and finally before leaving in 2001, 3D imaging consultant for Kodak's Dynamic (Lenticular) Imaging Division. Read my Digital History and see how digital photography "evolved" at Kodak. Photos, illustrations, product brochures, protocol documents, requirements documents, timelines, and proposals. Even a pdf copy of Kodak's first draft, digital product strategy.
Digital History 1984 - 1992
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welcome photography 3d lenticular art desk designs products digital history links

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This page last updated Monday, March 2, 2015
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